Black
& White Digital Photography
(Monochrome)
Black
& White photography is about capturing images with an absence of
colour, for it relies solely on the variation in tonal
range present in an image to distinguish objects from one another. In essence,
the use of monochrome images allows a simplicity of purpose to be portrayed
in a graphical way, and enables powerful images to be created. The
absence of colour with which to analyze and grade what we see forces
us to look in more detail at what is depicted. It makes us think
more about what we are viewing which our brains normally carry out
in an automatic way according to what we perceive to be normal and
correct. It is the original way photography evolved, using film with
a single
layer of emulsion, and is often referred to as monochrome. Colour photography, using three layers of
emulsion, is by comparison a much more recent development, although
it is now considered the normal way of producing photographs as it
replicates scenes and objects as our eyes see them, in colour.
Today
in digital imaging, and particularly in association with software
image editing programs, the term greyscale is used since the tonal values of B&W are
aligned along a grey tonal scale from black to white. Here is a
greyscale wedge generated in Photoshop. It consists of 41 steps and
each step is the equivalent to a 1/3rd Ev exposure step difference
between pure black and pure white. The
popular Jpeg file format is an 8bit file format which means that 256
tonal steps ( 2^8 = 256) can be used to depict the tonal range in an
image from
black to white. So just over six different tonal levels are
available to depict the range in each 1/3rd Ev step.
41
step wedge tonal greyscale - 1/3rd Ev steps
As it
relies on the tonal values in the scene to be captured, the contrast between the tones becomes important.
Low contrast images with a great many tonal levels can be used to
depict high levels of detail. High contrast images, and the highest is where there is
just two tones, pure black and pure white - (often referred to as
line photography or line drawing as this can also be accomplished by
hand - e.g. pen and ink drawings) - give a starkness of comprehension that
is compelling to the observer.
How
many of these tonal steps can be captured in any particular image varies
depending on the lighting conditions prevailing at the time of
taking the shot in just the same way as it does with colour images and is referred to as the dynamic range. Please
see Image Exposure and
Dynamic Range Assessment
In low
contrast lighting most tones will be observed. In high contrast
scenes i.e. when it is very bright, tones at either one end of the
scale or the other, or sometimes both, can be lost. This has
resulted in the development of the well known techniques of burning
and dodging. Bringing lost tonal values, captured by the film negative
but not reflected in a 'straight' print (one of a fixed exposure
value), into the viewable tonal range by varying the exposure over
the print. In other words giving some areas more or less exposure
than others. This is not just the preserve of B&W of course, the
same techniques can and are just as easily used with colour print images,
but are perhaps more historically associated with B&W. Although
not as widespread in it's use as in film capture times, as a wider
range of image manipulation options are available to the digital
image worker, nevertheless these techniques are still practiced.
Working
in Black & White
B&W
has often been undertaken by amateur photographers with home
darkrooms in film photography times because of the comparative ease
and low cost with which developing and printing could be
accomplished. Colour developing and printing, whilst also undertaken
at home by many, especially before the advent of digital imaging,
is nonetheless a much more complicated and expensive business.
There's many a schoolboy whose first experience of B&W photographic
developing and printing was undertaken in the smallest
dark space available, the cupboard under the stairs.
Although
with the advent of colour photography B&W fell by the wayside
for some years, especially when the cost of colour fell as it became
more popular, in more recent times it has re-emerged as the medium
of choice by those looking for a more graphic image reproduction
since it relies on tone and not colour. And this is especially true
of the present day advertising trends. However the reality for users
of film is that even if you develop and print B&W yourself at home,
the costs have reversed and are higher than that for colour, since
the demand is now small by comparison. All present day consumer
Developing and Printing - D&P - using mini-labs is geared up, as you might expect, to colour
reproduction. Only the more specialist labs now undertake Black
& White, at a
cost.
Today,
with the advent of digital photography, inkjet printers, and the
computer manipulation and management of digital images, much has changed. Working in colour
is now standard, the accepted norm, especially since it is, in
comparison to
colour film photography, so easy to do. But B&W is still
popular, and rightly so, and whilst there are those that mourn the
passing of the days of the B&W darkroom work undertaken by the
masses in favour of digital means, the truth is
that working in B&W has now gained another new lease of life
because it can be no more costly to work in B&W using digital
imaging than in colour. And a compelling reason why so many
have switched. Cost and ease of use.
Taking
Black & White images
Unlike
that of using a film camera, where if you wanted to shoot in
monochrome you used B&W film, with the advent of digital there are three
ways of producing monochrome shots using a digital camera.
The first is to take it as a monochrome image. The second is to take it
as a colour image and convert it in-camera to monochrome. And the third
is to take it as a colour image and convert it to monochrome afterwards
in an image editing program. Each method has both advantages and disadvantages, and
we'll discuss and detail what they are, but perhaps more
importantly the method you chose to use might well revolve around
the digital camera you have. For many digital cameras only produce
colour image files, there is no monochrome mode or in-camera digital
filter conversion. These are options that have generally arrived in
more recent years with the newer digital cameras as makers discover the desires of digital
camera buyers to shoot in monochrome with the renewed popularity of B&W
photography.
However
before we look at all the options available and the best methods to
use, it might be best first to take a brief look at a subject that
has a relevance to monochrome tonal image quality, the use of lens filters.
Using
coloured
filters in monochrome shots
It
might be strange to some that B&W photography can involve the use of
coloured filters, but the fact is it does, if you choose to do it.
Taking a monochrome shot through a coloured filter alters the tonal
values in a way that chemical darkroom work cannot replicate. It changes the
relationship the tonal values each colour produces has to others in the scene
depending on the colour of the filter used. The
main filter colours employed are, Yellow, Green, Blue, Red, and
Orange.
-
Yellow
; absorbs UV & blue: Most Yellow B&W filters are weak in strength
and don't absorb all the blue. They are essential to give any contrast between clouds and sky.
They tend to darken a blue sky,
accentuate clouds, and they also lighten foliage.
-
Green
; absorbs UV & blue & red: This lightens foliage and slightly darkens
sky to a stronger level than yellow. It also makes red objects
and skin tones darker. So it's ideal for predominantly green
landscapes and adds a healthy tanned look to outdoor portraits.
-
Yellow-Green
; absorbs UV & blue & red. Theoretically perfect rendition of landscapes, correcting foliage and sky.
Useful when people are also visible in the image.
-
Blue
; absorbs yellow, green & red: This lightens blue subjects and
increases haze in landscapes. But it is good indoors for
portraits taken under tungsten lights.
-
Red
; absorbs UV & blue & green: It darkens blue skies and water,
increases
contrast, deepens shadows, cuts haze, and lightens red
objects. It's the filter with the strongest effect. It exaggerates
cloudscapes and dark blue skies can become virtually black. is
excellent for cutting haze in distant shots and good for rendering detail in brickwork. Anything
green however comes out very dark.
-
Orange
; This has mainly the same effects as red, but to a lesser degree.
It tends to absorb more blue than green, so is recommended for UK skies. Cuts through haze and increases contrast.
Subdues freckles on faces, but can render foliage too dark.
As
you can see each colour has particular effects, some of which mean
that careful use must be made of each type.
Generally
the most used filters are Yellow, Green, Orange and Red. Blue is
rarely used, and only for specific shots. We have a combination
Yellow/Green filter, an Orange, and a Red.
**
We must point out that many digital cameras have integral software
filters ( Red, Blue, Green, Yellow, Orange) that can be used when
taking a shot in monochrome mode. These are just as good as using
'real' filters, better in many ways as no light loss occurs as no
filter factor is involved. (see next chapter)
****
The use of coloured filters with monochrome shots can only be
undertaken if the camera involved has a monochrome capture mode. If
it hasn't you can't use them. All that will result is an image with
a weird colour cast.
Using
other filters
There
are three other filters that can be used with Black & White
digital photography, and in many cases they are not thought of or
normally considered because they are not associated with monochrome.
These are the Polarizer, The Neutral Density - ND - and the Grey Graduated.
The
Polarizing filter is not concerned with colour, but rather the angle
of the rays of light entering a lens. So it's useful for removing
reflections off shiny subjects and increasing saturation. It' also
used to remove the light reflection from skies and gives increased
contrast making skies look bluer and clouds stand out. The
ND is used to increase general exposure values for longer shutter
speeds and again this is not about colour but tonal values. The
Graduated filter, the neutral grey grad type, are again not
concerned with colour, but rather to balance exposure and tonal values.
The main use of a grey grad is to even out large differences in
exposure values, say when there is a very bright sky in comparison
to the ground. A grey grad can be used to filter out some of the
light from the sky, allowing the ground tonal values to register
whilst still keeping tonal detail in the sky.
An
important point to note here is that virtually any lens filter used on a
camera has an effect on the levels of light entering the lens. They
stop a certain amount of light. This is called their filter factor.
Please refer to our page on
Filters for more details about all types of lens filters. And those most
useful for use with digital cameras.
Producing
Black & White Digital shots.
The
Monochrome shot.
Being
able to take an image in monochrome using a digital camera has the
advantage that at the taking stage you can see the result on the LCD
screen. If your camera allows you to do this it's an option you can
consider. Another advantage is that you have the option to use the
coloured filters that have for so long been used in monochrome work to
change the tonal values of a recorded image. The immediacy means
that you can soon see if the image 'works' in monochrome rather than
colour, if the
use of a filter of one colour or another makes a difference, and by
how much. Some cameras have monochrome modes that allow the shot to
be taken as if a coloured filter had been used on the front of the
lens. This has some real advantages if you want to do this because
no actual filters are involved. There is no additional cost
involved, there's no filters to buy, so it doesn't matter what the filter size is on the front of the lens used. And
there is no increase in exposure needed.
The
downside is that once you have taken it, you can't alter it much.
You can take different versions of course, with and without filters,
but if you are taking a scene that involves movement of any kind
then you are rather restricted, in just the same way that you would
be if you had used a film camera loaded with B&W film. Although
you still have an advantage, a big one, in that you can review what
you have taken and delete and re-take them if you need to and are
able to do so, the subject matter being either fixed or stationary.
One
other advantage of shooting in monochrome is that image files take
up less space on a memory card than colour shots. This is because
there is only tonal information. Colour images contain both colour
and tonal information.
The
colour shot converted in-camera.
There
are many digital cameras that don't have a monochrome mode, most DSLR's
don't. Others don't have a
dedicated shooting mode but allow the user to 'convert' the image to
monochrome in the camera after taking the shot. With certain cameras
that work like this you can also mimic the use of coloured filters
in the conversion from colour to monochrome. It's usually the case
that when conversion takes place in-camera the original file is left
untouched and another file is generated for the monochrome
version.
In
a sense this is okay. The colour original is safe and can be used as
such, or converted again later. But it reduces the available space
on a memory card for no good reason. Another downside is that when
you do convert like this you are relying on the processing in the
camera and the image on the rear screen to produce a decent
monochrome shot, just as you do if you take it in monochrome in the
first place. If you have to take the image in colour then you might
just as well leave it like that and convert it later in an image
editor.
The
colour shot converted later.
If
you have a camera that only takes colour shots then you have no
choice but to shoot in colour and convert later. But this is not as
restrictive as you might at first think. Indeed whatever type of
camera you have, and whether it has a monochrome mode or not this is
actually the best all round option. The shot is in colour. You can
try converting it to monochrome and if it doesn't work you have lost
nothing. And because you are using digital imaging you have the
option, with some image editors, of replicating the effects of using
any coloured filter. So the choices you have are in reality much
wider than with any other option.
Using
filters
Whatever mode you shoot in, colour or monochrome, please note that the
UV, Polarizer, ND, and Grey Grad types should be used at the image taking stage.
The mode used, colour or monochrome, is immaterial to the effect
they have, which cannot be replicated afterwards. You can generate a
graduated filter in image editing software, and it will do exactly
what the real filter does. But this only works with what tonal
values exist in the image file being altered. If sky detail has not
been captured for example, this won't restore it. And there is no
way of replicating the effects of a polarizing filter, UV or ND digitally at
all.
Converting
colour images to monochrome in image editing software
There
are a number of ways of converting colour images to monochrome, and
some work better than others. We'll go through all the options that
are available in turn. One problem you may encounter is that
the image editing software program you use may not have the tools
and options that allow you to choose which way to convert an image
to monochrome. We will deal with that, and what you can do in
certain programs to overcome this.
The
Greyscale mode
Virtually
all the image editors we have ever come across seem to offer this option,
even simple image album software that just has very basic tools such
as crop, rotate, lighten, darken, red eye removal etc. It's a quick
and easy one click solution. The only problem is that once done there are
limited adjustments to the image you can make. This is because it
removes all the colour information, the three colour channels, RGB,
and replaces them with just one tonal channel from the information
they contain. Not all the information from all the channels is used.
Usually the most is derived from the Green, anywhere between
60-70%.The Red contributes 25-30%, and the remainder, about 5-8% on
average, from the Blue. There is no hard and fast rule, the mixture
used is just what those compiling the software thinks looks right in
their opinion.
Once
converted in this way the changes that can be made are contrast and
brightness values, individually or in the levels or curves tools.
And altering the tonal values using dodging and burning. For some
this is enough, and to be honest there is quite a bit you can do,
but it is limited to subtle changes. If you have taken a monochrome
shot in the first place, with or without the use of filters, then
this is all you can do anyway.
The
Hue/Saturation mode
This
is similar to, but not the same as, using the plain Greyscale mode.
Here you open the image and just de-saturate it, using the
hue/saturation command tool, pulling the saturation
slider to zero, 0. This has the effect of removing the colour from
all channels, and produces, normally, a darker image with more
noise, because most noise comes from the red and blue channels. This is not
seen at small image sizes but becomes apparent at larger one's. And
is particularly noticeable if any large red or blue areas are
present. Which is why, as a rule, most information is taken from the
green channel for monochrome image
reproduction.
Our
view is that in many ways, this produces worse results than the
plain greyscale conversion, because of the noise from the red/blue
channels, although there are those who prefer it. It is simply a
matter of choice.
The
Channel mixer mode
If
your image editor has this option then it is without doubt the best
way of producing a monochrome image. Basically this is a variable
greyscale mode, where you the user decide what amounts of
information from each channel is used. When
this is used all three channels, RGB, are available, and the
percentage taken from each can be altered to suit, with endless
permutations thus possible. You can just use the green channel, the
red channel, or the blue channel, or whatever
mix you like. One channel, two channels, or all three, and the
percentage of each used.
Because
of this it is possible to replicate all the effects that using
colour filters when taking B&W shots produces. The only problem
is that it takes longer, which is not really of concern if it
produces the monochrome image you want, and is only available with
certain image editing programs. The full Photoshop has a channel
mixer, but Elements and many similar programs that digital camera
users prefer don't. Even quite advanced one's such as the
latest version of ULead's PhotoImpact we have tried don't have this option.
Yet it has advanced options for dealing with HDR images, so you can
never tell by their cost or complexity whether programs have a
channel mixer or not.
If
you are in this position there are a couple of options. One is to
download and try the free open source image editing program, The
Gimp. This can be found at www.gimp.org
It has a channel mixer and several other interesting options of use
with colour to monochrome conversion, Decompose being one.
Another
is to use Google's free Picasa 2 image organizing and basic editing
program, as this has several Black&White modes, and supports
variable colour channel mixing.
Alternatively,
if you have a program like Photoshop Elements that has no channel
mixer mode, but does have an option to work with layers, then there
is another way. Channel mixing using layers.
Channel
Mixing using layers
This
is a way of converting colour images to monochrome we have developed
that can be used with an image editor that does not have a channel
mixer mode. We have not to date seen this described elsewhere. This seems
strange considering the number of books that have been written on
digital imaging over the last few years, and particularly those not
only on Photoshop CS2 and earlier variants, but Elements too.
Perhaps it is because Photoshop has the channel mixer. Elements
users are just encouraged to move up if they want the advantage.
Unless of course someone has also found this technique, but has
either not publicized it, or we have just not read about it.
Anyway
we will describe what you need to do. It's not over-complicated once
you get the hang of it, but
does require undertaking in a methodical manner. So it's not
particularly quick. But you get there in the end. And the
flexibility you get makes it in our opinion worth the effort. So if
you would like to give it a try, read on.
These
are the commands to use in Photoshop Elements. For any other image
editor you will have to adapt as you see fit. But we believe the
basic commands will be similar.
Open
image > duplicate.
Close
the original file.
Drag
the layers palette out of the palette dock so it doesn't keep disappearing
into the palette well.
Double
click the image background in layers palette and convert to layer.
Re-name this layer Red.
Duplicate
> duplicate layer. Do this twice. Name these layers Green and
Blue as you create them.
You
now have an image with three active layers, Red, Green and Blue, and
no background layer, they can all be adjusted.
Select
the Red layer to work on and hide the other two in the layers palette.
Ctrl+L
to bring up the levels dialog.
In
the drop down box select in turn the Green and Blue channels. Remove
the colour in each by dragging the slider at the right in the bottom
box, the output levels, fully to the left, to zero, 0. So both the
output levels are at zero for both these layers. The result will
be as you see below. All that remains is the Red channel colour in
the Red layer.
Click
OK.
Now
bring up the hue/saturation menu, Ctrl+U.
With
the channel box set to RGB, de-saturate. Move the slider to -100.
The layer now becomes just greyscale in tone. But looks very flat,
very low contrast.
Click
OK.
Ctrl+L
to bring up the Levels dialog again and alter the sliders to give
the layer a better contrast level. Don't be tempted to move the
sliders right to the edge of where it is indicated the levels
actually start. Certainly not for the white end, the highlights.
This can burn them out, even though it seems that there is no
information there. We generally find you need to move it about half
to three quarters of the way along. When your happy click OK.
Repeat
this general procedure for the remaining two layers. Removing the
colour information from the channels that the layer is not named
after. So as we removed the green and blue from the red layer to
start with, for the green remove the red and blue, and the blue, the
red and green.
Eventually
when you have worked through all of this, and it gets quicker the more times that you do it, you will end up with three active
layers, Red, Green, and Blue, each de-saturated, but with channel
information from each of their respective colour channels, the one's
they are named after.
Now
you can play to your hearts content. Switching channels 'off', so
they are not visible, or choosing opacity from the drop down menu
and reducing it. You must keep at least one active layer with 100%
opacity if the effects are to be clearly seen. If not, and you can
set the percentage as you would in a channel mixer, so it adds up to
100% from all three channels, then you cannot see the results until
you flatten the layers and re-apply contrast in levels.
Altering
the opacity in the channels sometimes has a huge effect, and
sometimes no effect at all. Say you have the red and blue channels
active. Changing the opacity of the red channel has no effect, but
changing the blue does. The changes and
effects that you can obtain this way are varied, and like any
monochrome image depend to a large extent on the colours that exist
in the image in the first place, just as it would if you were using
coloured filters to make changes at the image taking stage.
Here
is a colour image, and some monochrome variations we obtained with
it using the above technique.